EQ2 Paladin Lore

History of Norrath

The Tome Of Destiny
Chapter I: The Council of the Gods
Chapter II: The Call of Tranquility
Chapter III: Attack on the Nexus
Chapter IV: Awakenings
Chapter V: A Moment of Reflection
Chapter VI: The Fall of Gukta
Chapter VII: The Burning Snow
Chapter VIII: The Gathering Storms
Chapter IX: The Battle of Defiance
Chapter X: The Rending
Chapter XI: The Shattering
Chapter XII: Destiny Awaits

The Bloodline Chronicles
Chapter I: Fevered Dreams
Chapter 2 The Mouth of Darkness
Chapter 3: The Calling of the Crypt
Chapter 4: The Fall of the Mighty T'Haen

Splitpaw Saga
Chapter I: A Message from below
Chapter II: The Howling in the Darkness
Chapter III: The Fall of Faroth Mal

Desert of Flames
Chapter I: Passages
Chapter II: The Price of Freedom


Kingdom of Sky
The Shadow of the Blade I:
The Twilight Tangle II:


Artifacts of Lore

Soulfire
    The origins of this magical blade are the stuff of legend. It has been claimed by both paladins and shadow knights at various times in history and has felled opponents both treacherous and noble. Some claim that the souls of those slain by this weapon are trapped within the sword itself. It is said that if you look closely at the glinting metal under the bright sun, you can see subtle visages of faces shrieking in torment.
    This sword was originally found by dark elves in the Underfoot, and it remained in the Teir'Dal Empire for centuries before it was stolen by a band of adventurers. Taken from Neriak's vaults, it passed through many hands and eventually found its way to the great trade city of Freeport. Disassembled by some unknown entity, its pieces were scattered around Norrath. As its legend grew and adventurers attempted to find the sword, fragments were gradually discovered.
    Eventually one courageous paladin collected all the lost pieces, and the sword magically reassembled of its own will. The valorous Order of Marr knew its power and quickly hid it far from the empires of man in a secluded fortress called Marr. But it was again stolen and disappeared for years, eventually ending up in the hands of the Avatar of War as he led the Rallosian Empire in a massive assault on Freeport. At the Battle of Defiance the Avatar was slain, and Soulfire was snatched from his dead clutches by the evil ruler of Freeport - the fallen paladin known as Lucan D'Lere. To this day the Overlord wields its fiery blade to inspire fear in the hearts of his subjects.


Places of Lore

The Cavalier
    Long ago in the Age of Turmoil, the famed gnomish artist C.M. Brushwuttle was commissioned by the Knights of Truth and the Paladins of Marr in Freeport to create an iconic statue that could be used to represent the ideal of a valorous knight. To do this, Brushwuttle envisioned a gallant avatar, almost a god-like being that he called "The Cavalier." The face of the Cavalier would be partially shrouded by a cloak. This was done to represent the humility of the true knight as well as mask the knight's race - something that did not matter among the valorous. The Cavalier was heavily armored and held the hilt of a grand broadsword. The broadsword was actually patterned after the Sword of Faith, a sword once given to knight-lords of the Knights of Truth. The Cavalier was not aligned to any particular deity, but was intended to symbolize a figure of great faith.
    Thus the icon of the Cavalier was born. The Knights of Truth and the Priests of Marr were overwhelmed by the powerful visage of the Cavalier. It was erected in a prominent place within their quarter of Freeport, and Brushwuttle was promptly commissioned to sculpt four more. Soon visiting knights to the city gazed upon the statue and were just as moved by it. New orders came in to Brushwuttle from numerous orders of knights. As time went on, the Cavalier became the iconic sculpture for valor and knighthood. It can be found in nearly every corner of the world where great knights gather, and even in the ruins where they once existed.

Freeport
    The corrupt city of Freeport remains fixed grip of its eternal overlord, Lucan D'Lere. With the aid of his Lucanic Knights, D'Lere watches over the city and manipulates its ruling factions to extend Freeport's influence and domination. Evil races displaced by the Shattering now make their home within the city walls. The five strongest factions of Freeport all vie for individual power while doing their best to appease the dark will of the merciless Lucan.

Qeynos
    Qeynos is the Great City, the city of valor and defender of the meek. It is a beacon of hope amidst the anarchy that plagues the world of Norrath in the Age of Destiny. It was nearly destroyed during the Age of Cataclysms, left in rubble and the land it sat upon partially submerged.

    More on Qeynos and Freeport


People of Lore

Antonia Bayle
    Antonia Bayle is ruler of the kingdom of Qeynos. Born with the name Shirrana on a small island isolated for centuries by cataclysms, she had no idea that she was descended from the ruling house of Qeynos. When the cataclysms subsided and word reached her island that the Bayle family had been wiped out by disaster, the guardians of the young woman's secret finally revealed the truth of her destiny.
    Shirrana went to Qeynos with letters that proved her ancestry, and she began the process of learning how to be a leader. After several years of training, she assumed the title of Antonia and took the throne; she has led her city for over seven years. Though only in her late 20s, Antonia Bayle is already an accomplished leader. Possessing an enigmatic charm and an undeniable beauty, she immediately commands the attention of all who see her. But she is far from just a pretty face; she proved soon after her arrival in Qeynos that she has a natural gift to inspire her people and make wise decisions regarding their future. She speaks from the heart and motivates her subjects to believe in their ability to achieve great things.
    Antonia cares little for the accumulation of personal power, putting all of her time and energy toward the benefit of her city. To her, the past is simply prologue; she encourages her subjects to put aside old rivalries for the good of the future. She constantly emphasizes accomplishments over failures, believing strongly that people must move past their mistakes and learn to improve the lives of everyone around them. In keeping with the tradition that no ruler of Qeynos should ever be called king (or queen), Antonia sees herself as a representative of her people.
    Though she does not shun her royal lineage, she portrays herself as a fellow citizen who faces the same challenges as the average person. Her speeches appeal to commoner and aristocrat alike, making clear that all people have a responsibility to one another, regardless of station. When speaking of the accomplishments of her people, she emphasizes that a victory for one is a victory for all. Antonia understands her people's need for faith, and so she encourages religious freedom. Though she advocates no specific deity herself, she sees any belief in a benign god to be a positive thing that can inspire people to do the right thing.

Lucan D'Lere
    Lucan D'Lere is the evil Overlord of the city of Freeport. He rules Freeport from his levitating fortress called Dethknell Citadel, keeping order with an iron fist and unbending will. His origins and background are clouded in secrecy and lore; those who tell tales do not often last long enough to be heard again. Some say Lucan appears in public wearing dark, foreboding armor. Others say he came from unusual places to command his post. No clearer information is known.
    Lucan is a seasoned, battle-hardened commander of a great army. His face is deeply scarred, suggesting an age greater than Lucan lets on. He is an extremely charismatic individual; his stride is that of a confident and strong ruler, and his voice is rich and deep - audiences are mesmerized when he speaks fluidly and demonstratively. Lucan's sole focus is maintaining and expanding his personal power. He believes the way to do this is to make himself appear indispensable to his people.
    In his speeches, Lucan will often rewrite history to portray himself as the key figure in epic battles and crucial decisions that have benefited the city of Freeport. He constantly reiterates that he is responsible for keeping his kingdom safe, and that only through his rule can the people prosper. Unlike most human dictators, Lucan does not need for his people to love him. He demands their respect and total obedience, but any aspect of his personality that needed approval or affection has long since withered away. Lucan will appeal to his people's patriotism, their greed and their fears, but he will never seek to play upon positive emotions.
    While he praises the efforts of his subjects, he always frames their contributions as having only been possible through the security that his rule provides. Though he tolerates those who practice most religions, Lucan will downplay the role of the ancient gods whenever possible. He has taken advantage of their absence to paint them as weak and false beings who were never really gods at all. Lucan has no qualms about portraying himself as a divine being far more worthy of worship.


All information is lifted from the EQ2 Sony Boards or from EQII.com, is poignant to the Paladin class
All EverQuest and Everquest II content is copyright © Sony Online Entertainment.