Trial of the Executioner
This Quest is started in the Plane of Justice by Mavuin who resides in a prison cell.

1. Once you reach the Prison Hallway you must kill your way to the back of the Hall where Guardian Zephyst stands. Click on the door behind him to enter Mavuin's Cell.

The Guardian is non agressive
2. Hail him and and follow the chat dialogue until you receive a character flag. Now head to the The Tribunal in the north of the zone by clicking on the blue swirling portal.

To leave the Tribunal Room just click on the blue swirling portal
3. Hail The Tribunals and say 'I am prepared' until one of them says 'Very well. When you are ready, you may begin the trial of execution..' When you group is ready and buffed up say to the same The Tribunal 'I am ready for the trial of execution'. The perfect group for this Trial is 65 Enchanter, 65 Paladin, 65 Cleric, 2 others that are high in Damage Per Second and one that might not but needs a flag.

There are 4 spawn points in the Trial room the other two are
to the right.
4. Have the Main Tank stand in the middle of the benches (see picture above) and the rest of the group stands either in the corner (also like the picture - do NOT sit) or on the Gallows. The Main Tank faces the spawn area and waits for 3 or 4 mobs to spawn. When the mobs spawn the Main Tank chooses a target (preferable a Dark Nemesis (Rock Dude) first), but MUST choose one fast and engage fast. At this point the rest of the group all charges into the middle of the room RIGHT next to the Main Tank. The reason is simple you have 34 seconds to kill each mob before the Executioner kills the Prisoner (fail) and if someone gets aggro you do NOT want to be chasing the target around the room. Without an Enchanter a Paladin Main Tank must cast Wave of Healing to make sure you hold all mobs aggro.
Enchanter AoE Mezzes the Mobs and then singles Mezzes the mobs that resist the AoE Mez. Enchanter then slows all the mobs. Healer heals Main Tank and Enchanter and does NOT run if a mob starts hitting them. Just yell for help and the Enchanter should mez the target for assistance.
If the Main Tank gets slowed he must yell for a cure immediately as speed is the difference between winning and losing.
Everyone else kills the Main Tanks target as FAST as possible. The trick to the Trial of Execution is not burn out either. You need mana for each wave
After the forth wave dies the Executioner will spawn and try to kill everyone. Start to chain CH and spot heal the MT since he puts out a lot of damage. Ramages and Rages. Kill him and he will drop a 'Mark of Execution'.
5. If anyone dies rez them twice to get them back into the room. Say 'return' to the Agent of The Tribunal when you are ready to leave the Trial Room.
6. Once outside again target one of the Tribunal and say 'what evidence of Mavuin'. Make SURE you spell his name right.

7. Now head back down to Mavuin and Hail him to receive your character flag and access to the Plane of Storms and Valor.