Blockdot Games developed by Guy Stables in AS 2.0 & 3.0

Following is a list of some of the games developed by I while working for Blockdot Inc., a Media General Company. They were developed well under budget, bug free and were delivered ahead of schedule even when the turn around time was only a matter of weeks. Click on the images to play the games (if they are still available.)
Client: Anheuser Busch - 180 Energy Drink
Game:
180 Dodge Drawl
  Client: Taco Bell
Game:
Taco Fu

Game Plays: 9,200,000+
Anheuser Busch wanted to promote their new sports energy drink 180. High energy dormroom dodgeball was the answer. This game was later converted into a cell phone game and a Falcon Game Controller game.
 
Game Plays: 6,500,000+
Taco Bell wanted a game that would run in tandem with their ad campaign about a regular guy defending his food from a bunch of ninjas. Ninjas became Mexican Wrestlers and Taco Fu punched and kicked into life! This game won multiple ad awards!
Client: NFL
Game:
Rush To School
  Client: Doritos / Microsoft XBOX Live
Game:
Ultimate Dodgeball Champions
NFL Rush to School
NFLRush.com needed a Super Mario style platformer built in two weeks. I was able to produce this great three level game well within budget and time constraints.
  Xbox
Doritos and XBOX Live held an online competition where the winner had their game idea turned into an XBOX Live game. Five of the game ideas were turned into prototypes. This game finished a very close second behind "Dash of Destruction"
Client: MTV2
Game:
Crank Deathmatch
  Client: Universal Pictures
Game:
Bighouse Beatdown
Crankdeath Match
MTV2 wanted to promote Crank Yankers and the return of Celebrity Deathmatch. While Blockdot was given no real art assets we were able to produce this great street-fighter style game.
  Bighouse Beatdown
Game Plays: 3,000,000+
Universal Pictures needed a game that would promote their new jailhouse comedy "Let's Go To Prison" and while the movie didn't break any box office records Bighouse Beatdown was a smash hit!
Client: DIY Network
Game:
Hammertime!
  Client: DIY Network
Game:
Nail The Stud
Hammer Time
DIY Network wanted to promote their new TV show "Best Guild Home's" and this whack-a-mole style game was used in the promotion
  Nail the Stub
DIY Network liked Hammertime! so much they wanted
it reskinned for another new TV show "Studfinder"
Client: Turbine
Game:
King Under the Mountain
  Client: Kraft / Lucas Arts
Game:
Lunchables Game Suite
2 Minute Drill
Turbine wanted to promote the expansion pack "Mines of Moria" for their MMO "Lord of the Rings Online" with a suite of flash games and sweepstakes. This risk style multi-player game game (with AI opponents and chat) was a very popular with the players. The game was taken down when the sweepstakes deadline was reached.
 
Evan Almighty
Kraft wanted a suite of six simple games in two weeks to promote their Star Wars Clone Wars Lunchables. I was able to deliver the simple games (Simon Says, Matching, Memorization, etc) quickly and bug free.
Client: Donruss
Game:
Two Minute Drill
  Client: Universal Pictures
Game:
Evan Almighty Animal Sudoku

Donruss wanted to promote their new card set that was coming out and this sports trivial high-low game met their needs.
 
Evan Almighty
Universal Pictures needed a suite of games to promote Evan Almighty. Tetris and this Sudoku game was built by I for their needs.
Client: Dunkin Donuts / US Ski Team
Game:
Ski Slope Showdown
  Client: ERA Real Estate
Game:
Home In On A Price

Dunkin Brands teamed up with the US Ski Team to promote their new line of ice coffee drinks. This zany ski slope mixed with snowball fight was born.
 
ERA wanted to promote their upcoming charity event and turned to this classic high-low game but with housing prices. The possible combination of fore and background elements was staggering.
Client: Kraft
Game:
Monster Rumble
  Client: Kelly Services
Game:
Snap Attack

Post wanted to build content for their web portal Postopia and Blockdot created Monster Rumble for this purpose. I was responsible for the collectibles and rewards rooms.
 

Kelly Services wanted something that would catch peoples attentions. This game allows people to upload a photograph of a co-worker and shoot rubber bands at them. I was responsible for photograph upload and manipulation feature.
Client: Oscar Mayer
Game:
Jingle Jam Remix
  Client: Proctor and Gamble - Crest
Game:
Swappers

Oscar Mayer needed a game to promote their new "Sing the Jingle" campaign. To meet this need a tool was created so that users could build their own Jingle Jam music videos.
 
Crest wanted to promote their new Whitestrips product and turned to the classic puzzle Swappers to meet the online marketing needs.
Client: Taco Bell
Game:
Kickin' Dirt
  Client: Taco Bell
Game:
Speed Pitch

This "space-bar masher" game was the second game
used in this promotion.
 
Taco Bell wanted a game to promote their sponsorship of the World Series. This reaction game became the first of two games used.
Client: WebMD
Game:
Piecing Together Crohn's Disease
  Client: WebMD
Game:
Give Your legs A Rest

WebMD needed content that would not only be fun, but also educated the user about certain ailments. Swappers was the first game used to educate the user about Crohn's Disease.
 
This match-three game game was used to promote
awareness and to educate about Restless Leg Syndrome.

Egglad wanted to launch their new site with 1000 games. After many months of development Blockdot helped meet their needs with the following games that I developed.

Client: Egglad
Game:
Hexx
  Client: Egglad
Game:
The Game Show

This Boxerjam classic was produced in 55 different versions (15 Beginner, 20 Advanced, 20 Master). The game idea came to me years ago as I fell asleep one night.
 
The classic Boxerjam fast paced trivia puzzle Knockout! is repurposed into 25 different (5 Beginner, 10 Advanced, 10 Master) versions.
Client: Egglad
Game:
Lost Letters
  Client: Egglad
Game:
Match'em

Boxerjam's wordsearch game Stripsearch is reskinned into 55 different versions (15 Beginner, 20 Advanced, 20 Master) for Egglad.
 
Tile matching game Match'Em was produced in
55 different versions (15 Beginner, 20 Advanced, 20 Master)
Client: Egglad
Game:
Art Heist
  Client: Egglad
Game:
Sudoku Classic

Art Thief the high-low game lives on in 55 different
Egglad versions (15 Beginner, 20 Advanced, 20 Master)
 
Boxerjam's Wasabi is brought to life with reward pictures. It was produced in 25 different versions (5 Beginner, 10 Advanced, 10 Master)
Client: Egglad
Game:
Magnet Madness
  Client: Egglad
Game:
Twist Pics

Boxerjam's Magnet-o gets new life as 25 different (5 Beginner, 10 Advanced, 10 Master) versions of Magnet Madness
 
Like Swappers but the tiles rotate! Boxerjam's Twistitz gets reskinned into 55 Different Versions (15 Beginner, 20 Advanced, 20 Master)

GSK was building a website to promote their new weight loss drug Alli and needed elements on their pages that would hold peoples attention.

Client: IMC2 / GSK - Alli
Game:
Weight Loss Crossword
  Client: IMC2 / GSK - Alli
Game:
Snack Attack

Classic crossword creation was made complicated when only a strict set of words were allowed to be used.
 
Snack Attack is a match-three game with the twist that the player is awarded more points for eating the good foods.
Client: IMC2 / GSK - Alli
Game:
Grocery List Crossword
  Client: IMC2 / GSK - Alli
Game:
Diet Lingo Crossword

Grocery List was the second of three crossword
puzzles used in the Alli promotion.
 
Diet Lingo was the last of three crossword
puzzles used in the Alli promotion.
Client: IMC2 / GSK - Alli
Game:
Perfect Plate
  Client: IMC2 / GSK - Alli
Game:
Perfect Plate

High-low got a new spin with players needing to drag and drop foods from the the fridge to the plate to try and meet the calorie goal for that meal.
 
When the site was redesigned Perfect Plate took on a more
photo-realistic look to help promote Alli and healthy eating
Client: IMC2 / GSK - Alli
Game:
By The Numbers
   

Sudoku reskinned to teach dieters important figures about healthy living.
   

MSN Live Search wanted games that would teach internet users that Live Search is a great alternative to other search engines and tapped into Blockdot's Boxerjam portfolio to help with the solution. Players used Live Search to find answers, receive hints and redeem points for amazing prizes (Xbox, Zune, etc). The games were localized for the Swedish, Italian, French, German, Belgium, Dutch, British, Canadian and Australian markets and have experienced remarkable success.

Client: MSN Live Search
Game:
Flexicon
  Client: MSN Live Search
Game:
Crosswire

Flexicon was a perfect first choice for MSN Live Search's goal of driving searches. The zany multipart crossword was hard enough that searching for answers was a necessary aid for most players.
 
Crosswire was reborn in this electrifying version of the matching classic.
Client: MSN Live Search
Game:
Dingbats
  Client: MSN Live Search
Game:
Clink

Dingbats was brought into the 21st century with vivid colours and Live Search capabilities.
 
Clink took on a martini theme for Live Search.
Client: MSN Live Search
Game:
Seekadoo!
  Client: MSN Live Search
Game:
Seekadoo!

Strip Search was renamed so as to not offend people and the word search game Seekadoo! was born.
 
Chicktionary was converted to Flash from Director by Shane Culp, but was localized for foreign markets by I
Client: Post Cereals
Game:
180 Dodgeball
  Client: Kelly Services
Game:
Snap Attack

Panasonic wanted to promote their Toughbooks to the medical field through a series of games. The following games were created to capture the medical equipment buyers and users.

Client: Panasonic Toughbooks
Game:
Treat It or Eat It
  Client: Panasonic Toughbooks
Game:
Crazy Catscan

Treat It of Eat It turns heads and stomachs. As the image is revealed the user has to decide if they would treat it or eat it. Strawberry cakes to tumors were used as photo art in this game.
 
Crazy Catscan has the user identifying various objects contained within the lungs and stomach of an unfortunate patient.
Client: Panasonic Toughbooks
Game:
Extraction Reaction
  Client: Panasonic Toughbooks
Game:
Power Panacea

Using a pair of tweezers and a steady hand users have to drag a small marble through the system without touching the sides or the obstacles.
 
Classic match-3 game comes alive as the icons change from level to level.